Digital Sculpting - Greg Spencer - Boeken - Independently Published - 9798739089410 - 16 april 2021
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Digital Sculpting


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Digital sculpting is the use of tools to push, pull, smooth, grab, pinch or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. This book guides CG professionals through the process of creating amazing digital sculptures using the Mudbox, other digital sculpting software and 3D painting tools, and porting the models into their Maya or Max work. Artists will explore tried and true, traditional sculpting techniques and learn to apply them to digital sculpting. A series of in-depth information are incluced, each challenging them with progressively more complex models as they go on. Fine art sculptors transitioning from traditional sculpting to digital sculpting will benefit for unique never-before-published guidance on how to successfully integrate digital sculpting into their workflow.

Media Boeken     Paperback Book   (Boek met zachte kaft en gelijmde rug)
Vrijgegeven 16 april 2021
ISBN13 9798739089410
Uitgevers Independently Published
Pagina's 44
Afmetingen 127 × 203 × 2 mm   ·   54 g
Taal en grammatica Engels  

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