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Agents for Games and Simulations: Trends in Techniques, Concepts and Design - Lecture Notes in Artificial Intelligence
Agents for Games and Simulations: Trends in Techniques, Concepts and Design - Lecture Notes in Artificial Intelligence
Research on multi-agent systems has provided a promising technology for implementing cognitive intelligent non-playing characters. The focus of the workshop was on the particular challenges facing those using agent technology for games and simulations, with topics covering the technical, conceptual and design aspects of the field.
283 pages, Illustrations
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 21 december 2009 |
| ISBN13 | 9783642111976 |
| Uitgevers | Springer-Verlag Berlin and Heidelberg Gm |
| Pagina's | 237 |
| Afmetingen | 155 × 235 × 15 mm · 385 g |
| Taal en grammatica | Frans |
| Uitgever | Bradshaw, Jeffrey |
| Uitgever | Dignum, Frank |
| Uitgever | Silverman, Barry G. |
| Uitgever | Van Doesburg, Willem |
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