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Introduction to Game Development: Using Processing James R. Parker Pap / Cdr edition
Introduction to Game Development: Using Processing
James R. Parker
Covers the basic game development process, including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD contains example code, games, and colour figures.
350 pages
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 17 juni 2015 |
| ISBN13 | 9781937585402 |
| Uitgevers | Mercury Learning & Information |
| Pagina's | 350 |
| Afmetingen | 150 × 220 × 10 mm · 581 g |
| Taal en grammatica | Engels |
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