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A.C. After Collapse Basic Rules Justin Oldham
A.C. After Collapse Basic Rules
Justin Oldham
A. C.: AFTER COLLAPSE (sometimes referred to as A. C.) is a post-apocalyptic role-playing game set at least 50 years after worldwide civilization has come to a slow, bitter end.
Modern society had reached the point where most people wanted for little. Their wishes could be made real with the push of a button. Many diseases had been conquered. However, humanity's reliance on technology set the stage for its eventual descent into chaos.
A. C. presents a detailed post-Collapse environment filled with opportunities for adventure and discovery. Characters, known as "Survivors," cautiously comb through the dangerous ruins of once-great metropolises. Salvagers compete with profit-hungry scavengers to find valuable loot. Intelligent machines may match wits with Survivors or help them to reach their goals.
A. C.: AFTER COLLAPSE uses a d20-based architecture. Features include: a classless character generation system; a Character Point (CP) system that rewards players when they complete scenario and campaign goals, allowing them to improve attributes and acquire new skills;detailed rules for applying the effects of combat, radiation, and poison;a turn-based combat and action system; and guidelines for referees to develop their own scenarios and campaigns.
Recommended for ages 14+.
286 pages
| Media | Boeken Hardcover Book (Boek met harde rug en kaft) |
| Vrijgegeven | 15 augustus 2021 |
| ISBN13 | 9781935964520 |
| Uitgevers | Shadow Fusion LLC |
| Pagina's | 286 |
| Afmetingen | 216 × 279 × 18 mm · 952 g |
| Taal en grammatica | Engels |
| Uitgever | Hartt, Beth |
| Uitgever | Nagel, Anne |
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