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Ogre 3D 1.7 Beginner's Guide Felix Kerger
Ogre 3D 1.7 Beginner's Guide
Felix Kerger
This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own. If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the book.
300 pages
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 30 november 2010 |
| ISBN13 | 9781849512480 |
| Uitgevers | Packt Publishing Limited |
| Pagina's | 300 |
| Afmetingen | 190 × 235 × 17 mm · 517 g |
| Taal en grammatica | Engels |