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Building Games with Flutter: The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3 Paul Teale
Building Games with Flutter: The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3
Paul Teale
Explore the capabilities of the Flutter platform to create real-world games with this book. You'll follow a hands-on approach to learning how to get up and running with Flutter and the Flame game engine for creating engaging games that can be played across various platforms.
224 pages
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 30 juni 2022 |
| ISBN13 | 9781801816984 |
| Uitgevers | Packt Publishing Limited |
| Pagina's | 224 |
| Afmetingen | 150 × 220 × 10 mm · 390 g |
| Taal en grammatica | Engels |