Android game programming - Matthew Gimson - Boeken - Createspace Independent Publishing Platf - 9781537698298 - 19 september 2016
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Android game programming


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This book is a guide for you to develop your own Android game. The various steps which are necessary for you to come up with a complete and functional game have been discussed. The book begins by guiding you in creating a new project for the game application. You will understand how a game is developed and how it will function from the plan established at this stage. The next part of the book discusses the loop to be used for the game, in other words, how the activities for the game will flow. This will help you to get organized. On reading this book, you will be guided in how to display images on the screen of an Android device. The kind of images which are highly preferred is discussed. The book will also guide you in how to move these images around the screen. The rate of display of an image on the screen is measured in terms of frames per second.

Media Boeken     Paperback Book   (Boek met zachte kaft en gelijmde rug)
Vrijgegeven 19 september 2016
ISBN13 9781537698298
Uitgevers Createspace Independent Publishing Platf
Pagina's 110
Afmetingen 152 × 229 × 6 mm   ·   158 g
Taal en grammatica Engels  

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