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Learn to Implement Games with Code John M. Quick 1e uitgave
Learn to Implement Games with Code
John M. Quick
Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design.
375 pages, 102 black & white illustrations
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 13 september 2016 |
| ISBN13 | 9781498753388 |
| Uitgevers | Taylor & Francis Inc |
| Pagina's | 355 |
| Afmetingen | 157 × 237 × 26 mm · 596 g |
| Taal en grammatica | Engels |
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