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No-Code Video Game Development Using Unity and Playmaker Kelley, Michael (Nickel City Pixels, Buffalo, New York) 1e uitgave
No-Code Video Game Development Using Unity and Playmaker
Kelley, Michael (Nickel City Pixels, Buffalo, New York)
In the past, not being able to program meant not being able to make video games. Now if you can draw a flow-chart you can use powerful State Machine technology to create your dream game! No-Code Video Game Development using Unity and Playmaker will teach you how to substitute flow-charts for code. As a complete course, it uses a project-based approach. The FPS project comes with over a hundred dollars worth of free #gamedev DLC: Unity Packages, Playmaker Templates, Character Models, Animations, Materials, and more! You'll also learn game design documentation and theory, Mecanim, Particle Systems, and UI. By the time you're done you'll have gained the skills needed to create your own dream game, all without writing any code!
314 pages, 171 black & white illustrations
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 7 juni 2016 |
| ISBN13 | 9781498735650 |
| Uitgevers | Taylor & Francis Inc |
| Pagina's | 292 |
| Afmetingen | 156 × 234 × 18 mm · 510 g |
| Taal en grammatica | Engels |