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Deep Learning in Gaming and Animations: Principles and Applications - Explainable AI XAI for Engineering Applications
Deep Learning in Gaming and Animations: Principles and Applications - Explainable AI XAI for Engineering Applications
The text discusses the core concepts and principles of deep learning in gaming and animation with applications in a single volume. It will be a useful reference text for graduate students, and professionals in diverse areas such as electrical engineering, electronics and communication engineering, computer science, gaming and animation.
156 pages, 8 Tables, black and white; 43 Line drawings, black and white; 24 Halftones, black and whi
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 4 oktober 2024 |
| ISBN13 | 9781032139302 |
| Uitgevers | Taylor & Francis Ltd |
| Pagina's | 156 |
| Afmetingen | 150 × 220 × 10 mm · 280 g |
| Taal en grammatica | Engels |
| Uitgever | Agarwal, Deevyankar (Higher College of Technology, Oman) |
| Uitgever | Chaudhary, Vikas (JIMS Technical Campus, India) |
| Uitgever | Sharma, Moolchand (MAIT, India) |
| Uitgever | Sharma, Prerna (MAIT, India) |
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