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Creating Games with Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code Jingtian Li 1e uitgave
Creating Games with Unity, Substance Painter, & Maya: Models, Textures, Animation, & Code
Jingtian Li
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets.
776 pages, 1 Line drawings, color; 9245 Halftones, color
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 12 januari 2021 |
| ISBN13 | 9780367506018 |
| Uitgevers | Taylor & Francis Ltd |
| Pagina's | 746 |
| Afmetingen | 229 × 154 × 41 mm · 1,25 kg |
| Taal en grammatica | Engels |