Vertel uw vrienden over dit artikel:
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2e uitgave
Millington, Ian (Gwent, UK)
Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2e uitgave
Millington, Ian (Gwent, UK)
Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.
552 pages, 100 black & white illustrations, 10 black & white halftones
Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
Vrijgegeven | 23 juli 2010 |
ISBN13 | 9780123819765 |
Uitgevers | Taylor & Francis Inc |
Pagina's | 552 |
Afmetingen | 192 × 234 × 21 mm · 996 g |
Taal en grammatica | Engels |
Alles tonen
Meer door Millington, Ian (Gwent, UK)
Bekijk alles van Millington, Ian (Gwent, UK) ( bijv. Paperback Book en Hardcover Book )