Vertel uw vrienden over dit artikel:
Introduction to 3D Game Programming with DirectX 12 Frank Luna
Introduction to 3D Game Programming with DirectX 12
Frank Luna
This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.
300 pages
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 7 april 2016 |
| ISBN13 | 9781942270065 |
| Uitgevers | Mercury Learning & Information |
| Pagina's | 900 |
| Afmetingen | 232 × 181 × 41 mm · 1,42 kg |
| Taal en grammatica | Engels |
Kerstcadeautjes kunnen tot en met 31 januari worden ingewisseld