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Programming Essentials Using Java: A Game Application Approach William McAllister
Programming Essentials Using Java: A Game Application Approach
William McAllister
A one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course.
500 pages
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 29 maart 2017 |
| ISBN13 | 9781683920373 |
| Uitgevers | Mercury Learning & Information |
| Pagina's | 540 |
| Afmetingen | 150 × 220 × 10 mm · 1,57 kg |
| Taal en grammatica | Engels |
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