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Discrete Simulation and Animation for Mining Engineers
John Sturgul
General Purpose Simulation System (GPSS) is a special computer programming language primarily used to simulate what can be classified as discrete systems. A discrete system is one where, at any given instant in time, a countable number of things can take place. The basic operation of a mine itself can be considered such a system.
Discrete Simulation and Animation for Mining Engineers
explains how to model mining systems using GPSS/H® and PROOF® by Wolverine Software Corporation. Employing a unique approach that encourages engagement from the start, the text discusses animation first, and then slowly introduces simulation language. As each new topic is covered, an animation is provided to illustrate the key concepts.
Leveraging valuable insight gained from the author?s extensive experience modeling mines around the world, the book:
- Describes how to apply discrete system simulation to mines
- Shows how to make those simulations come alive with animation
- Includes real-world examples and exercises that hone practical problem-solving skills
Written by a mining engineer for mining engineers and students of mining, Discrete Simulation and Animation for Mining Engineers offers a comprehensive yet accessible treatment of mine simulation and animation useful in increasing the efficiency of industrial mining processes.
600 pages
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 2 augustus 2017 |
| ISBN13 | 9781138748828 |
| Uitgevers | Taylor & Francis Ltd |
| Pagina's | 600 |
| Afmetingen | 254 × 179 × 39 mm · 1,11 kg |
| Taal en grammatica | Engels |