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Pattern Language for Game Design Christopher Barney 2e uitgave
Pattern Language for Game Design
Christopher Barney
This book builds on the revolutionary work of architect Christopher Alexander to show how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design.
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Wordt vrijgegeven | 21 juli 2026 |
| ISBN13 | 9781032824710 |
| Uitgevers | Taylor & Francis Ltd |
| Pagina's | 449 |
| Afmetingen | 150 × 220 × 10 mm · 674 g (Gewicht (geschat)) |
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