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Game Feel: A Game Designer's Guide to Virtual Sensation Steve Swink 1e uitgave
Game Feel: A Game Designer's Guide to Virtual Sensation
Steve Swink
"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
376 pages, Approx. 190 illustrations
| Media | Boeken Paperback Book (Boek met zachte kaft en gelijmde rug) |
| Vrijgegeven | 13 oktober 2008 |
| ISBN13 | 9780123743282 |
| Uitgevers | Taylor & Francis Inc |
| Pagina's | 376 |
| Afmetingen | 223 × 228 × 20 mm · 728 g |
| Taal en grammatica | Engels |
Bekijk alles van Steve Swink ( bijv. Paperback Book en Hardcover Book )
Kerstcadeautjes kunnen tot en met 31 januari worden ingewisseld